K, here some linx;
http://blogs.msdn.com/windowsmobile/
It is possible to develop a graphic interface using assembly of the 3D rendering-engines. There are such as GAPI (Game API), OPENGL ES(Embedded System) and OPENVG (Vector Graphics).
http://www.programmersheaven.com/
Managed runtime environment which facilitates computer game development and management;
http://en.wikipedia.org/wiki/Microsoft_XNA
XNA Creators club online;
http://creators.xna.com/en-GB
http://www.adamdawes.com/books/wmgamedev.html
U Gotta pay for it, but still... a great book!
Free~ and shareware components;
http://www.vclcomponents.com/s/0__/d...windows_mobile
.NET mobile development blog;
http://ilovevb.net/Web/blogs/vbmobile/default.aspx
Free ware stuff;
http://www.freewareppc.com/utilities...elopment.shtml
more..
http://www.freewarepocketpc.net/ppc-...velopment.html
http://blogs.msdn.com/windowsmobile/
It is possible to develop a graphic interface using assembly of the 3D rendering-engines. There are such as GAPI (Game API), OPENGL ES(Embedded System) and OPENVG (Vector Graphics).
http://www.programmersheaven.com/
Managed runtime environment which facilitates computer game development and management;
http://en.wikipedia.org/wiki/Microsoft_XNA
XNA Creators club online;
http://creators.xna.com/en-GB
U Gotta pay for it, but still... a great book!
Free~ and shareware components;
http://www.vclcomponents.com/s/0__/d...windows_mobile
.NET mobile development blog;
http://ilovevb.net/Web/blogs/vbmobile/default.aspx
Free ware stuff;
http://www.freewareppc.com/utilities...elopment.shtml
more..
http://www.freewarepocketpc.net/ppc-...velopment.html
No comments:
Post a Comment